We considered two related but different application areas: image processing and computer graphics. The low-level pixel-by-pixel processing of images can happen on screen (where the manager writes to a display), or on file (where every processor transforms a piece of a picture, stored in a postscript file). Because of communication overhead, the on screen image processing is recommended only for shared memory multicomputers, while in a message passing environment we better distribute the files among the processors.
The lecture ended with a sketch of a dynamic load distribution algorithm to compute the Mandelbrot set. A good speedup will be realized as long as the average number of iterations per pixel exceeds the number of processors.